Romestead Assembly Reference

Candide.GameModels.Controllers.WorldController

Type JSON

public class in Candide.GameModels.Controllers

Methods4
Properties0
Fields0
Events0
Type metadata
  • AssemblyRomestead
  • NamespaceCandide.GameModels.Controllers
  • Base typeSystem.Object
  • Hash464002381C32C533A6E6C7E2C5505CC8B9A44DE36288DC504F9A3BA3150F70F4

Relationships

Base type

System.Object

Methods

AddWorld

public System.Void AddWorld(CandideServer.Models.Worlds.WorldModel model)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • Hash5B0F6C74E022027D49B85E32DEA54BBFFF3C96D9F9F4DBB29AE987A85E80FCE8
  • Body hash3EFEE2DD3B17501E5960B374479686215F3210BCE484D16C9262685947E1505C
  • IL size52
Referenced calls
Called by

RemoveWorld

public System.Void RemoveWorld(System.Guid worldId)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashB283A2754506830A7EEF1F80E2A85F66A48C76A4EF91FF68CFE1F5F30A927110
  • Body hash3A300AECC27237BFC697F4A2722DC4CAA68692AACD04B6695B62EEAE0D33AF26
  • IL size13
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel>::Remove(!0)
Called by

SyncFullGameState

public System.Void SyncFullGameState(CandideServer.ServerServices.GetFullGameStateResponse model)

Method metadata
  • Visibilitypublic
  • Return typeSystem.Void
  • StaticTrue
  • VirtualFalse
  • HashFB8198C868C19B8639D899D010CB27B703FAC0FE87A5D56C66F60D626798E7FD
  • Body hashB4817A10E349C3D9F965BD50BBB57B77C390B8B030DC69A522097BF73C6030B2
  • IL size84
Referenced calls
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel>::Clear()
  • System.Collections.Generic.Dictionary<System.Guid, CandideServer.Models.Worlds.WorldModel>::get_Values()
  • Dictionary.ValueCollection<System.Guid, CandideServer.Models.Worlds.WorldModel>::GetEnumerator()
  • Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.Worlds.WorldModel>::get_Current()
  • Candide.GameModels.Controllers.WorldController::AddWorld(CandideServer.Models.Worlds.WorldModel)
  • Dictionary.ValueCollection.Enumerator<System.Guid, CandideServer.Models.Worlds.WorldModel>::MoveNext()
  • System.IDisposable::Dispose()
Called by